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Capture The Flag

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novice - founder
46 posts
Originally posted by Erehk.

[OFFENSIVE TACTICS]

1. If you captured the flag right from the opposing base, logically a whole bunch of opponents go after and kill you. But you can help your team by going as far as you can, distracting them while your team grabs the flag as it reappears on the opposing base. This will give the team a head-start going the other direction.

2. Don't go alone. Seriously I know we all want to get into the action, but that'll lead to a quick death. If you spawn early, wait for your teammates to spawn near you. Prepare then go.

3. When you have the flag, at least fight back as you run away. You can't completely rely on your teammates to back the enemies off:

a. For melee: DRAGOON and Skill the opponent to give more time for your team to come and rescue you.

b. For duo shield: Boost sideways (yes SIDEWAYS without having to hold up your shield) so that your shield is facing the opponents chasing you. Switch between shield if one overheats.

c. For range: Boost backwards unloading your bullets at the chasing opponents. When you run out of EN, turn around quickly to continue moving. When you gain back enough EN, repeat the first step.

4. As a group of six going to flag run, let five members distract the opponent on ONE SIDE while the remaining one sneak to the flag.

5. Even if the opponent scores one, don't lose hope. When we go for their flag, don't go in desperate; thinking you could single-handedly escape. We got to work as a team.

a. All regroup and capture ALL the GATES.

b. One teammate grab the flag and run while all other teammates group in together behind him/her.

===========================================

[DEFENSIVE TACTICS]

1. When the opposing team is rushing to get our flag, ignore the flag runner and kill the healers first, the support mechs second. Then slaughter the flag-runner.

2. Have most of the fast teammates go IN FRONT of the escaping flag-runner and blast him or her. One of the best things to do is Skill the flag-runner with a skill that pushes back (thanks maing for the idea).

3. When a good player with a shield has the flag and is boosting backwards, dash behind him and attack.

4. Against a duo shield mech, attack the back. If you have melee, attack from above and back.

5. NEVER let the enemy capture the gate nearest to our base. NEVER.

6. There are special conditions which we can take advantage of a "sitting flag" after we kill the flag-runner. For example, one flag-runner got our flag. We chase him and kill him.

NOW we should know he was a distraction so that the other flag-runner steals our flag while we're all far away. This is why the opposing team gets a free point.

To counter this, let the flag SIT there. Don't cap it back to our base. Go back to our base and kill off any opponent near our base.
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